Learn
A Little More
The Program
"Learn A Little More" (LALM) is a group of
assignments given on Monday and due on Friday. These assignments may be
in conjunction with class curriculum topics and concepts or they may be
separate concepts that will enrich the student’s learning. LALM should
not be mere practice of a concept or skill taught in the classroom.
- LALM should be optional. Students are not permitted to
do LALM unless
- they complete all other classwork and homework.
LALM should include many curriculum areas.
- LALM should include both academic activities
- and activities which require the students’ creativity,
including art.
Students should be encouraged to work cooperatively, and
to seek assistance from parents.
Students may complete assignments in class or at home.
Implementation BACK
There will be a prepared assignment sheet, every week,
with tips on how to solve the puzzles or how to complete the activities.
The assignment need only be half a sheet of paper. The assignments and
assignment sheet should be placed in the room all week so that students
may take them at anytime. Students are encouraged to take the assignment
sheet and complete one assignment at a time. Students should help each
other understand and solve assignments. However, “help is not giving answers,”
should be made clear to the students.
The teacher may help any students who request help. The
teacher may even teach a class or a small group lesson to introduce or
to explain a specific concept or activity.
Each student has an LALM folder with a book pocket on
the inside to hold the coupons. Students personalize their own folder.
Folders along with the completed assignments should be
collected on Friday and returned on Monday. Any completed assignment earns
one coupon. Teachers may wish to record the number of coupons earned by
students. Then give coupon bonuses when reaching a certain number of coupons
or completing at least one assignment for 4 weeks in a row.
Awards
Coupons - Coupons may be earned and exchanged for prizes.
Each completed assignment is worth one coupon. Assignments that entail
several tasks or extra work my be worth more coupons. Coupon exchanges
should occur biweekly.
Prizes - The selection of prizes is very important. Prizes
may include “toys”, candy, school supplies (designs that appeal to the
students), and teacher created privileges (no homework pass, extra time
on the computer, eat lunch in the room, etc.). Teachers may wish
to solicit local businesses for small prizes.
Assignments BACK HOME
"Learn A Little More" assignments should be
in a wide variety of academic and nonacademic areas. Academic assignments
should include higher level thinking skills (application, analysis, synthesis,
and evaluation). Art, music, writing, and problem solving assignments
should foster
creativity. The teacher must carefully write clear
directions.
Assignments Are Everywhere!
Teachers’ Editions and Supplemental Materials
Most teacher editions present alternative and/or enrichment
class lessons to coincide
with the topic under study. Many have supplemental
worksheets.
Textbooks and Workbooks, Past and Present
Many textbooks have several higher level activities as
part of their curriculum. Use these
tougher” activities that will challenge students. Use
an old text for the grade above your class.
Reference Books
Atlas, Almanac, Thesaurus, Dictionary, Encyclopedia,
Telephone Books, Catalogs
Puzzle, Game, and Activity Books
Newspapers - Comics and Kids’ Pages
Teachers’ Publications
The Internet Start
at Dr. Labush’s Links To Learning
http://www.netrox.net/~labush
Parents and Teachers Page and Learn A Little More Activities
Create your own.
Tips on Writing
Good LALM Activities BACK
Present activities that are interesting.
Present activities that may be totally new.
Present activities that spark their imagination.
Present activities that may be too hard for them.
Use both open-ended and closed-ended questions.
Present activities that go beyond what they have studied.
Present activities that require more than a short, simple
answer.
Present activities that require working with other students
or parents.
Assignment
Ideas BACK HOME
Vocabulary - New Words: place a new Word-A-Day on the
board and add one new
word a day as it comes up in daily class lessons. Assignment:
students use each word in a
meaningful sentence. Write meanings, synonyms, or antonyms.
Writing Alphabetical sentences - The first letter of
each word in the sentence is in alphabetical order
Ex. A Dog Eats Food. Help - Use names and numbers. Variations:
1) assign a minimum
number of words per sentence. 2) Assign exactly how many
words for each sentence.
3) Use only a range of letters. Ex. Use only the letters
form A to L.
4) Use only one letter or a consonant blend.
5) Write only questions and/or commands.
Number Sentences - Every word in the sentence has the
same number of letters.
Ex.: 4 letters - Take five cats home. Variations 1) Write
sentences using ascending lengths of words. Ex. My two dogs sleep.
2) Write sentences using descending lengths of words.
Syllable sentences - Write sentences of only one or two
syllable words.
Variations 1) Alternate one and two syllable words.
BE CREATIVE
Turn a schedule (bus, school, movie, etc.) into an activity.
Turn a price list into an activity.
Turn a diagram into an activity.
Turn the yellow pages telephone book into an activity.
Use the newspaper, radio, and television.
Use the “TV Guide.”
Learn a game and play it with a friend.
Learn a skill such as tying a tie or using chopsticks.
Turn a travel brochure into an activity.
Turn a map into an activity.
Make a craft or art project.
Build a toy.
Conduct a science or math experiment and record the results.
Organize scavenger hunts at school, in the classroom,
or at home.
Complete math activities with and without a calculator.
Improve mental math.
Design a park, school, mall, restaurant, computer game,
Disney attraction, community, house,
sports stadium, business, mode of transportation, furniture,
game, and ???.
Make puzzles or create word lists for a category.
DESIGN INVENT IMAGINE
Activities BACK HOME
Draw a picture using only circles and rectangles. using
the letters of the alphabet. using only
numbers.
Draw a picture of your favorite place and describe it.
Draw a simple picture of a house. Now, describe it to
a partner and have your partner draw it.
Write “If I could change one thing about school I would
...”
Be able to subtract multiples of 5 from 100, mentally.
Practice one week. Quiz the next week.
Learn the 11 and 12 times tables. Practice one week.
Quiz the next week.
Learn the basic fraction/percent equivalencies (1/2 =
50%, 3/10=30%, etc.). Practice one week.
Quiz the next week
Write a short story using your spelling words.
Record the low and high temperature daily for five days.
Graph to show the information.
Create a new cereal. Write a 30 second television commercial
to advertise your product.
Make a list of 30 words that fit in a category.
Grocery Shopping - Go on your family’s weekly grocery
shopping trip. Use a calculator to keep
a running total of the purchases. Compare your answer
with the cash register tape.
Write a short story about what happened when the first
person discovered chewing gum.
Think About It 1) Describe an argument you had
recently. 2) Now, tell about the ame
argument, from the other person’s point of view.
Measurement Search - Find and list ten items in the house
that have a measurement written on
the product. Include both customary and metric
measurements. Ex. can of corn 7 oz. &198 g.
Many pairs of words go together with the word “and” .
For example day and night. Make a list of
15 similar pairs.
Play the game “dots” with a classmate. Play at least
five times and record a tally to keep track
of the winner.
Write 15 palindromes.
It is the year 3000 AD Nothing is left of the 1990’s
except for exhibits in the Smells Museum.
What odors do you think should be in the 1990’s exhibit?
List at least 20 odors.
Create a comic strip of at least six panels.
Find as many words as you can in the word INDEPENDENCE.
Write one original joke or three original riddles.
All words must be spelled correctly.
Make a decoration for the classroom (holidays).
Make a 20-word word chain on the topic, “It can fit in
my pocket.” Word chains connect by
having the last letter of the word be the first
letter of the next word. Ex.: key yo-yo olive e...
Complete analogies - Create analogies.
Make a newspaper advertisement to sell a game.
Learn to tie a tie or use chopsticks.
Make a paper airplane. Fly it and measure the distance
flown and time aloft.
Make a picture using your fingerprints.
List 7 animals. Now use 3 words to describe each animal.
Do not repeat a word.
Draw a map of your room using a scale. Students may be
given grid paper with the scale
1 cm. = 1 foot.
Count 25 cars that go by. Tally them by color.
Graph the data.
Count 25 vehicles that go by. Tally them by type;
2 door, 4 door, van, truck, bus, etc.
Graph the data.
Give the student a postage stamp (coin). Research then
write a paragraph about what is on the
stamp (coin).
Trademarks - List 20 copyrighted names or trademarks.
Create your own trademark - explain what company, item,
or service it represents
Create a business - Describe your business. Does it sell
goods or perform a service? Employees?
Nationwide? Make a brochure filled with information
about your company. Create a business
card, company slogan, and billboard.
Do you believe in extraterrestrial beings, also known
as aliens? Why might their existence be
considered positive? Why might it be considered negative?
List 15 professional sports teams. Identify each
team’s hometown on a U.S. map.
Bring in a stuffed animal. With a partner, make a Venn
Diagram listing how the animals are
similar and different.
Plan a 3 day trip by car. Include: a budget listing expenses,
mileage driven, and where you are
going (hotels, restaurants, attractions, ???) . Give
a maximum amount they can spend daily.
Create new meanings for abbreviations. Ex. NYC means
New York City, but what else?
No You Can’t or Nice Young Children
Creative storytelling - Write a short story, maximum
1 page, using all of the following words:
twins, bleachers, football, actor, plane, ink, triangle,
toupee, telephone, and acrobat.
For younger students
Make three columns on your paper. Label the columns
person, place, and thing.
List ten nouns in each column.
Write 15 nouns. After each noun write three words
to describe it.
Write sentences with pairs of homonyms. Ex. Tom
ate eight pieces.
List the numbers 0 to 20. Next to each number list
something in the classroom that is exactly
that number of items. Ex.: 1 TV 2 doors 3 tables ...
Write 20 compound words.
List the alphabet on your paper, find something in the
classroom for each letter.
Look in the kitchen and find a word for each letter.
Using the newspaper, find and cut out two words for each
letter of the alphabet.
Using the newspaper and magazines, create a person or
animal using parts from different
pictures.
Count the number of furniture legs in your house. Count
the number of animal legs, including
humans. Count the number of pockets in your closet.
Fill in a consonant puzzle. Vowel puzzle.
In the kitchen, find five items in each group. Do not
repeat an item.
Groups - Canned, Refrigerated, Frozen, Boxed, Bagged
List 20 parts of the body.
Listen to 10 TV or radio commercials. List the
items they are selling under one of these
categories: I would buy, I might buy, I would not buy.
Same activity - categorize the items they are selling
as goods or services.
List 15 items in your room from the lightest to the heaviest.
Ex.: sock, shoe, bed.
List and describe 12 minerals.
List 20 sets of antonyms. Ex. hot - cold; tall - short
List 20 sets of synonyms.
Using newspaper ads, spend $100. List each item
and its price. List a minimum of six items.
Write 10 barcode numbers. Sum the digits in each number.
List 10 animals in each category - Reptiles, Mammals,
Fish, Insects, Birds
How to Make
Codes BACK HOME
Decoding and coding are essential thinking skills. Puzzles
with codes are challenging and fun. Start with easier codes and have the
students work up to more difficult codes. Finally, students can create
their own codes and later the teacher may use the best puzzles as Learn
A Little More activities.
Codes are easily created using the word processor. Write
the alphabet across the top of the page, spacing between the letters, and
write the code under each letter. The simplest code shifts the alphabet
left or right. Using a word processor this is easily accomplished
by copying and pasting below the original alphabet. It is easier
to decipher when using a different font for the code.
A B C D E F G
H I J K L M N O P Q R S T U V W X Y Z REAL
W X Y Z A B C D E F G H I
J K L M N O P Q R S T U V CODE
In the code above, the code letter A represents the real
letter E. The code Z K C represents D O G.
Most word processors have alphabet fonts made up of symbols
(webdings). Look on your font examples. Use these symbols as codes
with or without shifting them. When typing the code, first type real
letters, then highlight and change the font. Print the code symbols
large enough so they may be identified easily.
Make code activities using spelling lists, vocabulary
words, lists from academic areas, or specific categories (students’ names,
passages from a story, etc.). My favorite is writing the riddle question
and coding the answer.
Students may decipher the code giving them blanks to use
below the real alphabet.
O Y D K
K H
___ ___ ___ ___ ___ ___ Answer
- SCHOOL
You may help by giving the clue, “The code letter ‘C’
is the real letter ‘E’.”
Teaching Tip: Have the students
label the top alphabet “REAL” and the bottom “CODE”, and have them say,
“The code letter C is the real letter E.
Thinking is
a skill ... it can be taught. BACK HOME
Thirteen essential thinking skills:
Observing
Comparing
Classifying
Imagining
Hypothesizing
Criticizing
Looking for Assumptions
Collecting and Organizing Data
Summarizing
Coding
Interpreting
Problem Solving
Decision Making
References
Burns, Marilyn. 1976. The Book of Think, or How to
Solve a Problem Twice Your Size. Boston:Little, Brown.
Fry, Edward B., Jacqueline K. Polk. and Dona Fountoukidis.
1984. The Reading Teacher’s Book of Lists. Englewood Cliffs: Prentice-Hall.
Grids and Charts, [1983]. Palo Alto: Dale Seymore
Publications.
Graph Paper Art. [1986]. Huntington Beach: Teacher
Created Materials.
Madsen, Sheila, and Bette Gould. 1994. The Teachers’
Book of LISTS Glenview: GoodYearBooks, Scott Foresman.
McDonnell, Ginny, and Sue Mogard. 1994. Bright Ideas
Calendar - 365 Creative Thinking Activities. St. Louis: McDonald. [Calendars
for subject areas and activities at grade levels.]
Sample Letter BACK
Dear Parents,
On _________________________, I will initiate my "Learn
A Little More" (LALM) program. "Learn A Little More" is
a group of assignments given on Monday and due on Friday. These assignments
may be in conjunction with class curriculum topics and concepts, or they
may be completely separate concepts that will enrich your child's learning.
Every week, there will be a prepared assignment sheet, usually with tips
on how to solve some of the puzzles or complete the activities.
Only students completing all daily assignments, classwork
and homework, may participate in the "Learn A Little More" program.
Students may have class time to work on the assignments
and ask me for help, but most of the work should be completed at home.
Sometimes, I may give a short lesson to help students with a new concept.
Please encourage your child to participate in LALM. You
may help your child with any assignment. Sometimes, your child will not
be able to complete the work without you.
The program will begin with only a few assignments each
week, but will gradually increase. Students may complete just one assignment.
Eventually, there will be more assignments each week, allowing each student
to choose the ones that interest him/her the most.
"Learn A Little More" is an enrichment program
that will not affect a student's report card evaluation in any way.
COUPONS: Students will earn coupons for completing LALM
assignments. Periodically, coupons will be exchanged for prizes.
I feel "Learn A Little More" will increase
your child's desire for learning.
Thank you for your anticipated cooperation.
Sincerely,
BACK
HOME
| Parents/Teachers | Animals
| References | Travel
| Students